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 Weapon Master, A loose end

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2 posters

Should those feats be removed?
Yes.
Weapon Master, A loose end Vote_lcap63%Weapon Master, A loose end Vote_rcap
 63% [ 5 ]
No.
Weapon Master, A loose end Vote_lcap37%Weapon Master, A loose end Vote_rcap
 37% [ 3 ]
Total Votes : 8
 

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Highv Priest
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Highv Priest


Posts : 642
Join date : 2012-09-13

Weapon Master, A loose end Empty
PostSubject: Weapon Master, A loose end   Weapon Master, A loose end EmptyMon Feb 03, 2014 3:19 pm

I've been considering why it is that Weapon Master is a novelty at best... I took into consideration everything else there was an realized that it's crit bonus is just too gimmicky to really matter at the cost of so much.

Thus I wanted to ask whether a good idea for making Weapon Master useful is to simply remove the feat requirements for expertise and whirlwind attack.

Please let me know how you feel! Very Happy

~~~~Highv Priest
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Wakko

Wakko


Posts : 36
Join date : 2012-09-13

Weapon Master, A loose end Empty
PostSubject: Re: Weapon Master, A loose end   Weapon Master, A loose end EmptySat Mar 08, 2014 12:53 am

Only thing they lack imo is fort, the no ac high level wm are playable if they can get 50 or so fort, below that with no ac just doesn't work.

Making it easier feat wise I wouldn't like to see, I mean do you really want pal WMs and the like to be super viable?
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