Badlands Action
Would you like to react to this message? Create an account in a few clicks or log in to continue.


Dedication to Action and fun.
 
HomeLatest imagesSearchRegisterLog in

 

 Enemy debuff visibility

Go down 
2 posters
AuthorMessage
Jaq




Posts : 29
Join date : 2015-10-25

Enemy debuff visibility Empty
PostSubject: Enemy debuff visibility   Enemy debuff visibility EmptyThu Jan 26, 2017 12:36 pm

Hey

I have a wish Smile

Would it be possible to show when an enemy is no longer debuffed with curse song? or when an enemy isn't taunted any longer?
Perhaps a string of text that is shown above the head of the enemy when the debuff wears off e.g. "XX is not taunted anymore..." or "XX is enjoying Rap music Again..."
I don't know the capabilities of the Aurora engine.

Let me hear what you think?

Cheers,
Jaq
Back to top Go down
lolthatguy

lolthatguy


Posts : 293
Join date : 2013-05-05
Age : 29
Location : larry town

Enemy debuff visibility Empty
PostSubject: Re: Enemy debuff visibility   Enemy debuff visibility EmptyFri Jan 27, 2017 9:37 pm

Taunt lasts 30 seconds, and curse song generally lasts a -very- long time. Most people tend to just count the time for taunt, while curse is generally irrelevant because it lasts so long.
Back to top Go down
 
Enemy debuff visibility
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Badlands Action :: Talking about nwn :: Wish List-
Jump to: