Disabled Spells:
-Bigby's Forceful Hand
-Divine Power
-Greater Sanctuary
Altered Spells:
Arcane Spells:
-Acid Sheath/Elemental Shield/Death Armor/Wounding Whispers:
Do not stack, first one cast is the one in effect.
-Bigby's Crushing/Grasping Hand:
-Ice Storm:
Does not go through mantles
-Isaac's Lesser/Greater Missle Storm:
Damage modified to 1d6 magic damage per missle
-Time Stop:
Area Of Effect changed to 8' radius
Duration 1d4*2 seconds
Targets are put into Sactuary
Divine Spells:
-Word Of Faith:
Will Save vs DC negates the effect
-Greater Restoration/Harm/Heal/Ressurection:
Heal/Damage amount modified to 10*Caster Level
-Mass Heal:
Heal amount modified to 5*Caster Level
-Undeath's Eternal Foe:
Now correctly gives Deflection Armor Class instead of Dodge Armor Class
-Blade Thirst:
Adds 1 AB/5 Ranger Levels to mainhand attacks and 1AB/4 Ranger Levels to offhand attacks. Also heals every hit for 1/2 Ranger Levels HP
Epic Spells:
-Epic Warding:
50/+7 Damage Reduction