Dedication to Action and fun.
HomeCalendarFAQSearchMemberlistUsergroupsRegisterLog in

Share | 

 Enemy debuff visibility

View previous topic View next topic Go down 

Posts : 23
Join date : 2015-10-25

PostSubject: Enemy debuff visibility   Thu Jan 26, 2017 12:36 pm


I have a wish Smile

Would it be possible to show when an enemy is no longer debuffed with curse song? or when an enemy isn't taunted any longer?
Perhaps a string of text that is shown above the head of the enemy when the debuff wears off e.g. "XX is not taunted anymore..." or "XX is enjoying Rap music Again..."
I don't know the capabilities of the Aurora engine.

Let me hear what you think?

Back to top Go down
View user profile


Posts : 243
Join date : 2013-05-05
Age : 23
Location : larry town

PostSubject: Re: Enemy debuff visibility   Fri Jan 27, 2017 9:37 pm

Taunt lasts 30 seconds, and curse song generally lasts a -very- long time. Most people tend to just count the time for taunt, while curse is generally irrelevant because it lasts so long.
Back to top Go down
View user profile
Enemy debuff visibility
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
» TWIST 2 REVEALED: Sleeping With Enemy
» "We will take the battle to the enemy"
» Preferred Enemy + Gets Hot + Blast weapons
» Episode "Enemy Mine" and the No kill I accolade
» Skyrim Mod - Enemy AI OverHaul---Revenge Of The Enemies

Permissions in this forum:You cannot reply to topics in this forum
Badlands Action :: Talking about nwn :: Wish List-
Jump to: