greater rage, +2 ab, +3 disc, +5 taunt
mighty rage + 8 to con and str, -6 dodge ac, +4 to all saves + 8 disc +4 ab, + 8 elemental resistance to fire, cold, acid, electrical, and sonic [does not stack with ranger blade thirst or blackguard bulls strength or divine favor]
thundering rage = 2d12 sonic damage to main weapon
terrifying rage = -2 to to all enemies saves in the aura (this penalty goes away after they leave the aura)
ALL of these rages stack with each other, mighty and greater.