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 Barb Suggestion

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Wakko

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Join date : 2012-09-13

PostSubject: Barb Suggestion   Sat Mar 08, 2014 1:02 am

Looking at barbs they are kind of focused too much in one area to the point it's a little silly what I'm talking about is terrifying rage, 28 barbarian fear Aura is -7 ab does no one see this as a bit absurd? Some AoE thing that is up the entire fight that cancels out a divine favor + bless and aid. When you think about it, it actually doesn't help barbs themselves that much but makes annoying dex builds with already high ac that much harder to kill.

I suggest something like capping the fear reductions to 2, and buffing mighty rage to give 5(or maybe some scalling number based on barb level) DR vs all non rare damage.


Last edited by Wakko on Mon Mar 10, 2014 1:57 am; edited 1 time in total
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Matz



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Join date : 2013-06-03

PostSubject: Re: Barb Suggestion   Sun Mar 09, 2014 2:58 pm

Yeah it has been changed to -1ab/5lvls barb i think. I would go with even -1ab/7lvl but now it's fine.
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Lord Forsaken



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PostSubject: Re.   Wed Mar 12, 2014 1:49 pm

Crazy suggestion, but you could just make it fear people o,0
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Snorky



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PostSubject: Re: Barb Suggestion   Thu Mar 13, 2014 1:47 pm

a tad OP if with a mage i think
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Lord Forsaken



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PostSubject: Re: Barb Suggestion   Thu Mar 13, 2014 6:42 pm

More OP than -6ab all around :O

Just bring in some clarity potions, people will need to be fast using them, introduce some skill into pvp.

Also clarity potions would be a nice counter to the mages you hate so much >.<
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Highv Priest
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PostSubject: Re: Barb Suggestion   Fri Mar 14, 2014 11:16 pm

These suggestions are interesting, it's nice to make the fear actually useful to the BARB though. Remember guys we can literally do anything with it, there is no reason to think small  Cool 

However with it being so Wakko's idea might be the best for barb, a small skill debuff would make barb more interesting. In retrospect though it does make life even harder for dexers.
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